|Role||Warden and founder of Superjail|
|Voiced by||David Wain|
|In episode(s)||All episodes|
The Warden, whose real name has yet to be revealed, is the proprietor and founder of Superjail. Having grown up in a real jail, the Warden founded Superjail because of his belief in the inefficiency of regular jails, and to this day owns and maintains it.
The Warden is voiced by David Wain.
The Warden's father worked as a prison warden in a regular jail and raised his son within the jail (his bedroom was located in one of the jail's prison cells). As a disciplinary figure, he was extremely strict and emotionally abusive towards his son, even going as far as forcing him to behead a puppy which he had fed a cookie to (deeming the puppy useless to be a future guard dog, since it had felt love) and act as executioner to a group of sentenced prisoners, then spanking him afterwards. Reflecting his upbringing, the Warden conceived Superjail as a child, building a miniature LEGO version of the jail, though his father was dismissive of his idea.
Ultimately, the Warden's father was killed in a freak accident stemming from his accidentally stepping on a LEGO brick, which caused a chain reaction of actions ending in him being accidentally hanged. This thereby led to the Warden, an only child, inheriting his father's business, becoming the youngest warden in history. However, it seems that the beliefs he had formed did not correlate with the given system and so he "went out of it" by creating Superjail, a place which he deems to be a perfect, ideal jail.
His absolute rule and domain over Superjail causes numerous problems, as he thinks up twisted ideas that invariably wreak havoc on everyone. No matter how absolutely ridiculous his schemes are, they all seem perfectly rational to him. In spite of his recklessness, he is still nonetheless a technical genius, as shown in his ability to plan out and build Superjail in the first place, along with various inventions and mechanisms (including Jailbot). He does occasionally exhibit an underlying sense of morals and dedication on certain occasions, such as his vow to help his inmates and save them.
The Warden is extremely narcissistic, to point that he has apparently committed all of the Seven Deadly Sins of Narcissism and has exhibited many, if not all, the traits related to it. Due to his narcissism, he automatically loves anything of his likeness, even going as far to design Superjail's various buildings and weapons with his likeness.
The Warden's behavior may have started when his father died and he inherited his father's jail at a young age. Trauma, and being exposed to such an environment at an early age, might have caused a stunt to his emotional development. Having had a less-than proper childhood, thanks to his father's abuse, even in his adulthood he is very immature and exhibits childish tendencies (The Mistress even refers to him as an "overgrown man-child" in "Ladies Night").
Despite his usual cheerfulness, The Warden is notable for easily slipping into pure evil. He appears to enjoy the killings which occur on a regular basis at Superjail and has stated that he never misses an execution.
In "Combaticus", he creates a deadly combat arena and gathers all the inmates to battle each other to the death, offering freedom to the last one alive.
In "Time-Police Part 1", it is revealed that if he proceeds with the idea of making Superjail a franchise, he will eventually declare world war and conquer the whole planet, enslaving and killing millions of innocent people.
In "Burn Stoolie Burn", when he gains the ability to manipulate fire, he goes insane and starts a mass burning rampage through Superjail, completely losing control over his prison, staff, and inmates. Eventually, he destroys the entire prison and the volcano it is located in, transforming the prison into what is essentially hell on Earth, as he rules over fiery and demonic creatures.
The Warden is normally seen dressed in a purple tailcoat with matching pants, a light yellow shirt, red bow tie, pink cummerbund, gray gloves, a purple top hat with pink sash, and a cane in hand. He also wears sunset-tinted sunglasses, which he never seems to take off. As with his glasses, he rarely takes off his gloves, not even when he goes to sleep.
His hair is very short, spiky and jet-black; he also has pale skin and a large tooth gap; the latter is apparently the result of a childhood incident where one of his teeth was pulled out by being tied to a doorknob, as seen in a sketch in the Warden's scrapbook in "Ghosts".
The Warden has a wardrobe of dfferent outfits for other occasions, all of which are still purple and yellow (with the exception of his future self's costume in "Time-Police Part 1" and his captain uniform). All of his other outfits revolve around his original dapper attire.
The Warden possesses magical shape-shifting powers, which he frequently demonstrates throughout the series. He seems to be able to turn into whatever he wishes, and has been seen morphing into a car, a bee, a beer mug, a breakfast plate, a giant rat, an atom bomb, a stuffed turkey, a small tower, an Atlas statue, the thinker and has even, for a few moments, turned Jared into a turtle, as seen in "Oedipus Mess". The Warden can also turn into useable weapons, as demonstrated in the episode "Superstorm!". His shape-shifting powers usually manifest themselves during his monologues and rants, where he can be seen altering his physical appearance and height and even make duplicates of himself.
In "Burn Stoolie Burn", after warming up to Ash, he is taught Ash's signature ability to manipulate fire by thinking his happiest thoughts. The Warden learns this ability seemingly fast and after creating just an ember, the destruction it makes encourages the Warden and makes him even happier, allowing him to have use this ability almost as well as Ash himself. However, this new power seems to clog up the Warden's thinking as he winds up destroying his own jail in fire. In "Superhell!", Ash teaches him how to extinguish his fires and manipulate water by thinking of his worst memories, which in the Warden's case are his childhood memories of being abused by his father.
Jared is essentially the Warden's whipping boy and is often subject to the Warden's abuse, which he often accepts without hesitation. He thinks that Jared needs to calm down most of the time and clearly cares little, if at all, about his feelings, mental health, and physical well-being. Most of the time, the Warden thinks that Jared is incompetent, and in the rare moments wherein he does agree with him, this is usually related to his own gain or praises about him.
Nonetheless, they occasionally do get along, such as in "Uh Oh, It’s Magic", where they team up together to defeat Prison Peedee, and on certain occasions it is shown that the Warden consider Jared to be a friend.
The Warden recruited Alice from her job at her previous jail, where he immediately took a liking to her ruthlessness towards prisoners and her "ravishing" appearance. He makes frequent advances on her throughout the series, all of which have proven unsuccessful. It is shown that he apparently sleeps with a miniature Alice doll at night, and in "Dream Machine" he is depicted dreaming of going on a date with her.
The Warden created Jailbot and takes great pride in him, describing his creation as his "finest hour". The Warden often sends Jailbot on missions to collect new inmates or protect him from various objects and things, and he is completely dependent on Jailbot to run and provide maintenance for Superjail. In fact, he is completely lost without Jailbot, to the point of not knowing where the bathroom is. Jailbot does nearly everything for the Warden, even getting him ready for the day.
Jailbot sees the Warden as a father figure, as seen in the episode "Dream Machine". The Warden is extremely upset in "Jailbot 2.0" when Jailbot breaks down, even bursting into tears and considering Jared's initial suggestion of replacing Jailbot as a "sacrilege"; by the end of the episode, he is relieved when Jailbot is fixed and affectionately refers to him as his "buddy".
Prisoners and other charactersEdit
The Warden and The Mistress, who is essentially the Warden's female counterpart, are bitter rivals. He wagered with the Mistress in "Ladies Night" that his prisoners were more civilized than her female prisoners, a bet that he ends up winning thanks to interference from the Twins. The Mistress ends up getting bitten by one of the Spanish flies released by the Twins and in a completely aroused state, she has sex with the Warden. The next morning, he gloats upon winning and declined the winnings and stated that the ladies were "too unrefined for such a high-class establishment like Superjail", if only to aggravate her even further.
In "Stingstress", the two almost have sex for a second time, but this time around the Warden was more interested in making animal balloons with his condoms instead of actually partaking in the act.
Following the Mistress' conversion to a hippie-type figure she seems to have a more lax attitude towards the Warden, though he still resents her.
Aside from the pilot episode, the Warden makes no mention of The Twins and is either oblivious to their activity in Superjail or chooses to overlook their interferences. Only briefly do they make an appearance in front of him in the episode "Combaticus". He also witnesses The Budding of The Warbuxx, but says nothing and acts like it is completely normal.
In "Burn Stoolie Burn", after the Warden mistakenly believes that Ash wanted to help the Warden (Ash was, in reality, stealing the Warden's safe with a group), he decides to allow Ash to help put up new wallpaper in his room instead of much more life-threatening tasks involving head-lice that can eat him. Soon afterwards, Ash starts becoming one of the Warden's more favored inmates even to the point that not only does the Warden give Ash a VIP ride in the hot air balloon and cling to Ash when he thinks he is about to die, but the Warden even gives Ash his own pony and burns down his own jail (along with Ash) to stop him from being beat down by the other inmates.
The Warden, before burning down his jail, describes Ash as an "innocent soul." In exchange for his kindness, Ash teaches the Warden how to create fire out of nothing. In "Superhell!", Ash later teaches the Warden how to put out the fire by thinking of his worst memories, though after the events of the episode the Warden has seemingly lost his memory of his friendship with Ash.
The Warden's fatherEdit
As a young child, the Warden constantly tried to impress his father, but instead of earning praise, the older man would instead get angry at him. There is evidence of both verbal and physical abuse as seen in "Time-Police Part 1", where the Warden's father would yell at him and throw his toys. However, despite this the Warden appears to have no grudges against his father and even cried when he unintentionally caused his death.
In a deleted scene, it is shown that the Warden seems deeply depressed about how his father yelled at him and died before he could apologize (though he probably wasn't going to), a sign that he does not blame his father for the things that happened between them, but instead blames it on himself. He thinks his father would be proud of his Superjail if he were alive, which supports the fact that he still longs for his father's approval.
Jarum was the assistant of the Warden's father and possibly became the Warden's caretaker after his father's death. The specifics of their relationship, however, are unknown.
- By many fans of Superjail, the Warden has also been known as a "sadistic" Willy Wonka.
- In an interview, creator Christy Karacas admitted that he was unsure at first of what exactly the Warden would look like. After finding the Warden's voice actor, the show's producers decided to base the Warden's looks on David Wain himself.
- In the video game Skullgirls, there is a color palette based off the Warden for the character Peacock.
- In an interview, the Warden's voice actor David Wain says that he knows the Warden's real name.